TOME: Immortal Arena, Environment Art

Final environment art for TOME: Immortal Arena -Coliseum and Sanctuary Maps-

I was responsible for creation and placement of most static environment assets, textures, terrain materials/blending, and lighting. The look is loosely based on concepts by Devin Manning and Ian Ameling. Features work by Jericho Green, Joe Perez, Zac Berry and Dylan Dunbar.

TOME 3D Lobby screen - Statue and doors by Zac Berry

TOME 3D Lobby screen - Statue and doors by Zac Berry

TOME Immortal Arena Coliseum Flyover 01

TOME Immortal Arena Coliseum Flyover 02

TOME Immortal Arena Sanctuary Flyover 01

Coliseum Lanes - Statues by Zac Berry, Towers by Dylan Dunbar

Coliseum Lanes - Statues by Zac Berry, Towers by Dylan Dunbar

Coliseum Spawn Area - Tower by Dylan Dunbar

Coliseum Spawn Area - Tower by Dylan Dunbar

Coliseum Stands

Coliseum Stands

Sanctuary Overview - Responsible for  construction and population of Terrain, foliage, rocks, crystals, Center relief and Spawn Areas

Sanctuary Overview - Responsible for construction and population of Terrain, foliage, rocks, crystals, Center relief and Spawn Areas

Sanctuary Lane terrain and foliage

Sanctuary Lane terrain and foliage

Sanctuary Makeshift Bridge

Sanctuary Makeshift Bridge